Role Information
Are you ready to give your First Speech?
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The great news is that your first project is about what you know the best: YOURSELF!
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This project is called "Ice-breaker" and it will serve as your introduction to our fellow toastmasters. We LOVE learning about our new members!
Taking on this role improves active listening, critical thinking, and positive feedback skills.
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Evaluation is the heart of the Toastmasters educational program. You observe the speeches and leadership roles of your fellow club members and offer evaluations of their efforts, and they do the same for you. As an evaluator you:
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Ask those you've been assigned to evaluate what they will present and what they wish to achieve.
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Provide objective verbal and written evaluations for speakers.​​​​​​​
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When giving any evaluation, offer praise as well as constructive criticism
The master of ceremonies who leads the meeting.
This document intends to be a general guideline, but you can be as creative and fun with the wording as you want!
YOU pick the theme of the day! Make sure you also get the agenda on time from the Vice President of Education :)
Taking on this role improves critical thinking, organization, time management, motivational and team-building skills.
The General Evaluator evaluates everything that takes place during the club meeting. In addition, the General Evaluator conducts the evaluation portion of the meeting and is responsible for the evaluation team: the speech evaluators, Ah Counter, grammarian, and timer.
As General Evaluator, you:
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Ensure other evaluators know their tasks and responsibilities.
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Explain the purpose and benefits of evaluations to the group.
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Identify and confirm meeting assignments with the timer, grammarian and Ah-Counter.
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Confirm the club meeting program and/or checklist with the Toastmaster.
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During the meeting, take notes and report on all club proceedings to evaluate things such as timeliness, enthusiasm, preparation, organization, performance of duties, etc.
Taking on this role improves observational and listening skills
The purpose of the Ah-Counter is to note any overused words or filler sounds used as a crutch by anyone who speaks during the meeting. Words may be inappropriate interjections, such as and, well, but, so and you know. Sounds may be ah, um, or er.
The responsibilities of the Ah-Counter are:
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When introduced during the club meeting, explain the role of the Ah-Counter.
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In the Ah-Counter’s log, record overlong pauses, overused words, and filler sounds relied upon too often by all speakers. Examples include: and, but, so, you know, ah, um.
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During the evaluation portion of the meeting, report your observations when called upon.
Taking on this role improves vocabulary, grammar, critical listening skills, and evaluation skills
The grammarian plays an important role in helping all club members improve their grammar and vocabulary. As grammarian you:
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Introduce a "Word of the Week" that helps meeting participants increase their vocabulary; introduce the word, part of speech, and a brief definition, and prepare a sentence showcasing how the word should be used. Note who uses this word or any derivatives thereof correctly or incorrectly during the meeting. You can pick any word of the day, or you can get some help from these websites to get some ideas:
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Introduce new words to meeting participants and monitor language and grammar usage
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Write down the language and grammar usage of all speakers, noting incomplete sentences, mispronunciations, grammatical mistakes, non-sequiturs, malapropisms, etc. Example: "One in five children wear glasses" should be "one in five children wears glasses."
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At the end of the meeting, give your complete report when called on.
Taking on this role improves time management skills.
One of the skills Toastmasters practice is expressing a thought within a specific time. The timer is responsible for monitoring time for each meeting segment and each speaker. As Timer, you:
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Acquire the timing/signaling equipment from the sergeant at arms and know how to operate it.
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Explain the timing rules and demonstrate the signal device if called upon to do so.
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Throughout the meeting, listen carefully to each participant and signal them accordingly.
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When called to report, announce the speakers' names and the time taken.
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This is the Official Timer script and Log. Remember that this is a guide and you can use your own wording to add your own style to your role if you want to!
Taking on this role improves organization skills, time management, and facilitation skills.
The Topics master delivers the Table Topics® portion of the meeting, which helps train members to quickly organize and express their thoughts in an impromptu setting. As Topics Master, you:
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Select topics in advance of the meeting that allow speakers to offer opinions.
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Give members who aren't assigned a speaking role the opportunity to speak during the meeting by assigning impromptu talks on non-specialized themes or topics.
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Don't ask two people the same thing unless you specify that it is to generate opposing viewpoints.
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Ask members to vote for the best Table Topics speaker.